This episode is dedicated to Gary, who we hold in remembrance this episode. There was nothing anyone could have done.
The guys have really been getting their banter down as of late, so join the sweet butt guys for their new minute… poop minute? Well, to be honest, more than just a minute. You have been warned. You will be rewarded for your patience however as the team, lead by the enlightened Max, enter a secret network of underground tunnels, trying to make it to the port to intercept a shipment of artifacts – progress! On the way, our friendly friends recruit another friend. How will things go for him? By now, I’m pretty sure you can guess.
Wherein we’re all dazzled by another amazing display of character naming prowess from our illustrious DM (prepare to take notes, friends), and then our heroes reap their rewards – namely addiction rolls for everyone. Congratulations! And then finally, what we’ve all been waiting for, interrogation time! And how’s our little buddy Max going to do with only one leg?? Hopefully we’ll all get to experience some riveting workplace accident report sheet roleplay, but time will tell!
After a combat heavy episode, we launch into a banter heavy episode! It’s been a while since we last played so after Dave bites off more tofu burger than he can chew, we dredge up some past regrets (more specifically, Chris’ regrets), and try remember who’s dead, who’s on fire and who’s frenzied, we finally jump back into the action! Will our heroes escape the burning inferno to smell once again the sweet stale recycled air? One thing’s for sure, people are gonna to get punched!
Wherein DM Dad lays down the law and Danny almost starves to death. After that, we play a roleplaying game and the butt guys continue their epic factory battle after last episodes psychic onslaught, shots are fired, people and things are catch fire, and we discover why Frenzon is one hell of a drug.
Finally, what you’re all waiting for, kitchen minute! After that our team sets up their ambush in the abandoned manufactorum, ready to implement their usual strategy of failed deception rolls, slamming back a pile of drugs and causing some serious psychic phenomena. Sit back and enjoy the ride!
Welcome to the team Max! I bet you never dreamed you’d end up working for these space assholes, but here you are, making the most of it, climbing that corporate ladder, living the dream! I’m sure all our viewers will join me in wishing you all the best and wishing that the guys don’t send you to find mines and traps and wishing that the guys don’t slip you stim and frenzon and make you attack people! You know, the usual wishes! Best of luck!
Things are heating up as our heroes continue their saga of taking the space-train, and eventually manage to catch one. Good job guys! They also find some drug dealer scumbags, some scumbags get wasted – and a new scumbag joins the team!
The guys decide to ‘tone it down a bit’, Harry interrogates a scumbag, and then someones head gets blown off.
Our heroes engage in their first combat session as Space Cops, and a few scumbags get wasted. I’m sure it’ll be fine.